What my students are tellling me
I did what I assumed most instructors do (and later found out most don’t): created a survey for my students and allowed them to anonymously dissect my class. Students are required to complete ‘official’ instructor reviews (SRTE’s) but they don’t dig into the level of detail I’m after.
To get an idea of my course and the content I covered, see the syllabus and the blog.
The first interesting piece of data:

I blogged about my initial reactions to the blog module a couple months back. Aside from the Podcasting assignment, I thought the students really didn’t quite get what I was teaching or enjoy it all that much.
Speaking of assignments, the big winner was the podcast creation assignment. The video assignment received many votes as well. The trend I noticed in the overall survey? Students like to DO stuff. Assignments that required research, analysis, compare and contrast, basically a lot of writing did not fare well. In Second Life it was the sign creation assignment and for the virtual teaming module it was creating a team web page.
The virtual world module took a beating. The reason? Second Life. I’ve already blogged a bit about this, but the students just despised the environment. Most understood the interesting aspects of Second Life (the commerce, the social aspects, the possibilities), but the technology that drives SL simply got in the way. I’m close to creating an assignment involving a comparison of World of Warcraft and Second Life as part of the virtual world module for my summer course. I’m curious how that will go over. Because this is my area of interest professionally, I really questioned students on how to make the virtual worlds module better. Aside from WoW and “ditch Second Life”, the students didn’t have a clear idea on what would make the module better.
Luckily I have from now until July to think and reflect on this experience and hopefully come up with an engaging virtual worlds module. Stay tuned.



