Using YouTube for Warcraft Strategy
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For those of you that play World of Warcraft, this probably won’t be very interesting. For those that do not play WoW, hopefully this illustrates some of the complexities and intricacies of the game.
I’m still working on several projects centered around YouTube. I intend to make YouTube *THE* instructional platform for my Fall 2009 course (more on that later) and I’ve also been using YouTube to hopefully increase the rate of progression for my Warcraft Guild. To help put this into context, we are a raiding guild. We spend a couple nights a week in either 10-person or 25-man person groups, tackling very complex AI-driven encounters with dragons, demons and other evil pixel creations terrorizing Azeroth. Let me stress the word COMPLEX, because many of these encounters take a very patient, scientific approach to defeat.
Our 10-person crew recently defeated one of the more difficult encounters Blizzard added to the game a little over a month ago. Our guild is rather large and we have guildmates that will get to the same encounter soon. Instead of having them struggle like we did to defeat this complex encounter, I used Fraps to record the encounter, documenting our strategy for success.
In addition to the video feed (which alone does not provide a great deal of insight), I also added annotation using the YouTube annotation features, to provide time-sensitive information about the encounter as people watched it. These encounters in Warcraft can take anywhere from 5 to 30 minutes, from a single phase to multiple phases, which EVERYONE needs to understand because these game mechanics and how players react to them dictate sucess or failure. Often times when someone ‘teaches’ the rest of the raid about the encounter, it is done using Ventrilo (a VoIP service) and takes 5 to 10 minutes. Sounds a lot like a lecture, right? For the very detailed encounters, this is information overload to the extreme! My hope is that videos like the one below will help the rest of my guild successfully defeat the more complex encounters, by providing annotated videos including the ventrilo talk on strategy.
I’m still learning the finer details regarding the annotation system YouTube provides, but these can be extremely POWERFUL tools for instructional designers and professors. Not only can I edit my own videos, but I can invite other YouTube users to annotate my videos as well. Imagine what type of doors this could open up for assessment possibilities in more visual fields? I’m working on a white paper that focuses on YouTube in a much broader educational scope than just gaming that I hope to have posted here later this summer. A glimpse of some of the YouTube authoring tools is below.
Click the image for a bigger, non-squished version