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Game Developers Conference (GDC) news

February 20th, 2008 Bartman Leave a comment Go to comments

Being sick most of this week and trying to catch up after a vacation down south, I nearly forgot that the GDC is in full swing. I opted to pass on the serious games summit this year but am still trying to keep track of blog feeds from the Moscone Center.

Today was Microsoft’s big show, where they highlighted Fable 2, the new Unreal engine on Xbox 360, and announced Gears of War 2. But the big news (and what they actually covered FIRST during the show)?

“Xbox Live Community Games”

Taken from Joystiq’s report:

Xbox Live Community Games’ will give creators a huge audience to share their creativity with. Game distribution will be democritized, allowing the community to control the content. Create, Submit, Peer Review, Play are the four key steps.

On the surface this sounds great, and with the traction MS has with Xbox Live, I think they can make it work. I’m curious what the system will look like, both in terms of flow and UI. I’m also curious if this could lead to a direct distribution channel for folks who want to design and develop serious games for a wide ranging audience. What other opportunities does something like this present?

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